Table of Contents
Swapping .uasset & .uexp files wont work by just renaming them because of how the files are set up.
Inside the .uasset file there are paths that define from where to load files.
That can be either just one path for the file location itself or several paths to load different files (a material for example has the paths of all the texture it uses).
This tutorial assumes that basic knowledge (like how to extract files from the game or pack mods) on how to mod the game is available.
The .uasset path swapper comes with 2 options. Single and Batch.
Note that the files you are swapping needs to have the exact same amount of characters in its filename to work.